top of page
screemshot19 copie.png


WoodRunner Games is a dynamic Canadian indie video game studio based in Montreal, Quebec. Committed to our mission of delivering exceptional gaming experiences, we strive to captivate players with our unique blend of high-level challenges and captivating hand-drawn visuals. Our passion lies in crafting games that ignite a sense of accomplishment, immersing players in fantastical and vibrant worlds where they can truly get lost in the magic of gameplay.


At WoodRunner Games, we pride ourselves on pushing the boundaries of traditional gaming, offering fresh and innovative experiences that leave a lasting impression. We believe in challenging players' skills in refreshing and unexpected ways, ensuring each interaction with our games is both exhilarating and memorable.

With an unwavering dedication to creativity and quality, we are determined to establish ourselves as a prominent force in the indie gaming scene. Our goal is to create unforgettable adventures that resonate with players, transporting them to extraordinary realms where they can truly unleash their imagination.


Join us on this thrilling journey as we continue to redefine what it means to be an indie game studio, one captivating title at a time. WoodRunner Games welcomes all gamers, new and seasoned, to embark on a mesmerizing quest of challenges, triumphs, and unforgettable experiences.


WoodRunner Games draws its name from the historical context of the "les coureurs des bois" in the XVII century, who were independent French Canadian entrepreneurs known as "WoodRunners." Rooted in their love for nature, they ventured into the wilderness to trade with the First Nation people. Our studio aims to represent Quebec's origins and embrace its cultural heritage, evident in our choice to set our debut game amidst the captivating fauna and flora of Quebec. Through our games, we strive to create immersive experiences that pay tribute to our roots and evoke a sense of pride in our heritage


WoodRunner Games was born in September 2020 and grew fast from 2 to more than 10 passionate people working at full time. It all started during the summer of 2020 while Max & Rob (the two CoFounders) decided to make their dream come true: Making their own video game. After finishing the game's concept, we realized fast enough that we needed a full team to get the quality that we wanted in a reasonable timeframe. For more information about our members, feel free to visit our team page.


After six months working as a team on our first game named Quack, we already have a gameplay reel, a trailer and a Vertical Slice. We’re very excited about this project which is growing at a fast pace and we can’t wait for you to test your skills on Quack!

Snail [GIF Modification].gif
screemshot19 right copie.png
bottom of page