Co-Founder / Game Designer
Co-Founder / Creative Director
Max is cofounder and also in charge of the programming team. From VFX to placing assets, he works on everything that involves unity. While playtesting everyday to ensure the high quality of the gameplay, he also makes sure there’s always a bottle a wine around the corner. His passion for gaming all started with Super Mario World when he was a kid.
Rob is cofounder and the main creative mind behind Quack! He juggles between environment art, level design and his coffee addiction all day long. It's FinalFantasy IV and Super Mario World that really made him love video games so much. Dark Souls 3 might be his favorite game of all time. He can't wait to play HK - Silksong and Elden Ring.
Art Director & 2D Animator
Jack is our one and only 2D animator! You might have seen him on Twitch as TITLE_In_Large. If you didn’t, you can enjoy his talent by looking at our gorgeous animations in Quack! With his colorful personality, he always brings energy to our team meetings.
Tina is leading the art direction and the 2D animation of Quack! We are very proud to work with her and we're looking forward to have more talented woman in our team.
Pierre is our producer and advisor. With his huge experience in the industry and his rockstar attitude, he leads the team towards success.
BossFight & VFX Programmer
Marina Barthelemy is our financing advisor and project manager. By traveling to a lot of events around the world, she really helps the visibility of the Studio.
Louis-Olivier is our new BossFight and VFX programmer. He just got out of the UQAT and he's already impressive by his talent. His most evident skill is to beautifully wears the stache.
Yves is our new 2D Artist. He spend half his time doing clean up animation and the other half creating new visuel assets for Quack!. Not a morning man, but a talented one for sure.
Canada Media Fund
Sounds and Voice Acting
UI System Programmer
Justin is our UI & System programmer. Everything that is not gameplay, that’s him! His favorite moment of the day is to read the morning list of new stuff to implement. Clever and skillful, he has by far the most curly hair in the team.
Marie-Lee is our UX/UI designer. She will lead everything that touches to interactivity. We are honoured to add another super talented person to our team.
Yanick is our main gameplay programmer. His best skill is to resolve any kind of issues we can have in programmation. His second best skill is to make sure we always have a good song playing in our channel while we work!
Hand Of Midas