THE
TEAM

Max_LinkedIN_edited.jpg
Max Petroff

Co-Founder / Game Designer

DSC_0504_edited_edited.jpg
Rob Marquis

Co-Founder / Creative Director

Max is cofounder and also in charge of the programming team. From VFX to placing assets, he works on everything that involves unity. While playtesting everyday to ensure the high quality of the gameplay, he also makes sure there’s always a bottle a wine around the corner. His passion for gaming all started with Super Mario World when he was a kid.

Rob is cofounder and the main creative mind behind Quack! He juggles between environment art, level design and his coffee addiction all day long. It's FinalFantasy IV and Super Mario World that really made him love video games so much. Dark Souls 3 might be his favorite game of all time. He can't wait to play HK - Silksong and Elden Ring.

Jack Ellis - 3rd May 2021_edited.jpg
Jack Ellis

2D Animator

Tina Nawrocki
Tina Nawrocki
 

Art Director & 2D Animator

Jack is our one and only 2D animator! You might have seen him on Twitch as TITLE_In_Large. If you didn’t, you can enjoy his talent by looking at our gorgeous animations in Quack! With his colorful personality, he always brings energy to our team meetings.

Pierre BlackNWhite.png
Pierre Moisan

Producer

Tina is leading the art direction and the 2D animation of Quack! We are very proud to work with her and we're looking forward to have more talented woman in our team.

Marina BlackNWhite.png
Marina Barthelemy

Financing Adviser

Yves
Yves Bourgelas

2D Artist

Pierre is our producer and advisor. With his huge experience in the industry and his rockstar attitude, he leads the team towards success. 

Louis-Olivier
Louis-Olivier Dompierre
 

BossFight & VFX Programmer

Marina Barthelemy is our financing advisor and project manager. By traveling to a lot of events around the world, she really helps the visibility of the Studio. 

Louis-Olivier is our new BossFight and VFX programmer. He just got out of the UQAT and he's already impressive by his talent. His most evident skill is to beautifully wears the stache.

THE
PArtners

Yves is our new 2D Artist. He spend half his time doing clean up animation and the other half creating new visuel assets for Quack!. Not a morning man, but a talented one for sure.

211938057_270220294864268_5407695514474160601_n_edited.jpg
Jonathan Lefrançois-Leduc

Composer

Canada Media Fund
Canada Media Fund

Financing

Pixel Audio
Pixel Audio

Sounds and Voice Acting

angelss.png
Indie Angels

Marketing

Justin
Justin Gagnon-Lavoie

UI System Programmer

Justin is our UI & System programmer. Everything that is not gameplay, that’s him! His favorite moment of the day is to read the morning list of new stuff to implement. Clever and skillful, he has by far the most curly hair in the team.

Marie-Lee Bergeron-Graus
Marie-Lee Bergeron-Graus
 

UX/UI Designer

Yanick Sévigny_edited.jpg
Yanick Sévigny

Senior Programmer

Marie-Lee is our UX/UI designer. She will lead everything that touches to interactivity. We are honoured to add another super talented woman to our team

Yanick is our main gameplay programmer. His best skill is to resolve any kind of issues we can have in programmation. His second best skill is to make sure we always have a good song playing in our channel while we work!

xsolla.png
Hand Of Midas

Financing

tvpaintdev copie.png
TVPAINT

Sponsor